Yesterday I uploaded the new version 1.2 of the library FXUtil for inverse kinematics with JavaFX Script.
Continue reading about New version of library for inverse kinematics released
Yesterday I uploaded the new version 1.2 of the library FXUtil for inverse kinematics with JavaFX Script.
Continue reading about New version of library for inverse kinematics released
Today I published the first part of the tutorial for doing inverse kinematics with the library FXUtil. It focuses on the static structure – or skeleton – of an animated object.
Continue reading about Tutorial for Inverse Kinematics Part 1 is published
Yesterday was probably the best day of my (admittedly short) life as a blogger. Mike’s Weblog made it into the Popular Blogs section at blogs.sun.com. Today I share a little tutorial-teaser to play with.
I just uploaded a new version of my library for inverse kinematics with JavaFX Script. It is now compatible with the JavaFX 1.1 SDK. You can download it from www.fxutil.com.
Continue reading about Library for Inverse Kinematics updated
My library for inverse kinematics with JavaFX Script can be downloaded now. I created a small webpage www.fxutil.com to access the jar, the API documentation and soon one or two tutorials.
Continue reading about Library for Inverse Kinematics with JavaFX Script is published
During our vacation we had some snow, which was nice, but not enough for skiing. That gave me enough time to work on this little library I was thinking about. It allows to use inverse kinematics to animate objects in JavaFX Script.
Continue reading about Inverse Kinematics with JavaFX Script
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